When you don?t want to manually untangle UVs. When you want to have more or less pixel density in some areas.
When you don?t want to manually edit UVs. I can't do it by holding either ctrl or shift key The shift key is acting weird, it will select extra faces and does an auto select edge ring for me instead. When you want to have equal pixel density for your textures. If I changed 3Dsmax interactive mode in preference to Maya and then I won't be able to add multiple edges to my selection. Situations in which you would want to use Unwrap Pro: You don?t have to manually edit or pin UVs to produce great results.
Use vertex colors or soft selections to increase the pixel density of important features. Save time and energy while unwraping meshes by not having to worry about distorted or overlaping UVs. Unwrap Pro will not add seams or pack UVs for you. It is easy to use (just select some UVs and hold down a button). It is very fast (a 1 million triangle mesh was unwrapped in 23 seconds). Unwrap Pro is a 3ds Max plugin which unwraps meshes while producing low distortion, overlap free, weighted density UVs unlike the 3ds Max Peel command which produces overlapping UVs with high area distortion. Title: UnwrapPro v1.0.4 ? 3dsmax Plugin for 3ds Max 2009-2020 UnwrapPro v1.0.4 ? 3dsmax Plugin for 3ds Max 2009-2020